Murder Mystery 4
More from The Bard
- Killer cages
- Diagonals
- Kropki dots
- Thermometers
- Whisper lines
The brief
Sherdoku Holmes, “the game’s afoot!” Another numeral killer is on the loose in the town square and we need your help to solve who the killer is. Place all the digits 0-9 in each row, column, box, and marked diagonals but one digit in each was murdered and will not fit. The victims vary and can even be the same value as the killer. Box 1 The Spa (Thermos) – Digits in the sauna must rise from the bulb end. Box 3 Licensing Dept (German Whisper) - Adjacent digits in the green line wait for their turn and must be at least 5 apart. (Also see Kropki rule below) Box 5 Playground (Kropki) – Digits on the white seesaw dots are consecutive. Digits on the black monkey bar dots have a ratio of 1:2. Box 7 Parking lot (Killer cage) - Digits must park in their cage adding up to the total in the corner. Box 9 Supermarket (High-low lines) - Digits along the orange express or regular checkout lines are either only high digits (5-9) or low digits (0-4) in some order. Box 2,4,6,8 Street sitting (Quads) - Digits have reservations at the white circle tables and must sit in one of the cells at the table. In the end you will find a single cell unresolved in which the killer is taking his last victim. You must place the correct digit in the cell to be arrested: the police are ready because the killer is PRIMED to have his LUCK run out.